Here is my current code (everything until loop)
Code: Select all
#include <BLEDevice.h>
#include <BLEServer.h>
#include <BLEUtils.h>
#include <BLE2902.h>
BLEServer* pServer = NULL;
BLECharacteristic* pCharacteristic = NULL;
bool deviceConnected = false;
bool oldDeviceConnected = false;
boolean oldState = LOW;
uint32_t value = 0;
#define SERVICE_UUID "4fafc201-1fb5-459e-8fcc-c5c9c331914b"
#define CHARACTERISTIC_UUID "beb5483e-36e1-4688-b7f5-ea07361b26a8"
class MyServerCallbacks: public BLEServerCallbacks {
void onConnect(BLEServer* pServer) {
deviceConnected = true;
};
void onDisconnect(BLEServer* pServer) {
deviceConnected = false;
}
};
const int bt1 = 14;
boolean bt1g = true;
int bt1t = 0;
void setup() {
pinMode(13, OUTPUT);
pinMode(15, OUTPUT);
pinMode(33, OUTPUT);
pinMode(27, OUTPUT);
pinMode(bt1, INPUT_PULLUP);
Serial.begin(9600);
BLEDevice::init("ESP32");
pServer = BLEDevice::createServer();
pServer->setCallbacks(new MyServerCallbacks());
BLEService *pService = pServer->createService(SERVICE_UUID);
pCharacteristic = pService->createCharacteristic(
CHARACTERISTIC_UUID,
BLECharacteristic::PROPERTY_WRITE |
BLECharacteristic::PROPERTY_NOTIFY
);
pCharacteristic->addDescriptor(new BLE2902());
pService->start();
BLEAdvertising *pAdvertising = BLEDevice::getAdvertising();
pAdvertising->addServiceUUID(SERVICE_UUID);
pAdvertising->setScanResponse(false);
pAdvertising->setMinPreferred(0x0);
BLEDevice::startAdvertising();
Serial.println("Waiting a client connection to notify...");
}
Code: Select all
pCharacteristic = pService->createCharacteristic(
CHARACTERISTIC_UUID,
BLECharacteristic::PROPERTY_WRITE |
BLECharacteristic::PROPERTY_NOTIFY
);
p2NDCharacteristic = pService->createCharacteristic(
2NDCHARACTERISTIC_UUID,
BLECharacteristic::PROPERTY_WRITE |
BLECharacteristic::PROPERTY_NOTIFY
);
Code: Select all
pCharacteristic = pService->createCharacteristic(
CHARACTERISTIC_UUID,
BLECharacteristic::PROPERTY_WRITE |
BLECharacteristic::PROPERTY_NOTIFY
2NDCHARACTERISTIC_UUID,
BLECharacteristic::PROPERTY_WRITE |
BLECharacteristic::PROPERTY_NOTIFY
);