EZSBC esp32 dev board spi pins?
EZSBC esp32 dev board spi pins?
Hi guys
I've got one of these EZSBC esp32 dev boards and I am ready to start testing my graphics with my ili9341 TFT but I can't figure out which pins are what. I was hoping some one has a lil experience with these dev boards and can tell me which pins are the spi pins and which ones are digital IO for buttons. Is there a program I can run that can tell me this?
I've got one of these EZSBC esp32 dev boards and I am ready to start testing my graphics with my ili9341 TFT but I can't figure out which pins are what. I was hoping some one has a lil experience with these dev boards and can tell me which pins are the spi pins and which ones are digital IO for buttons. Is there a program I can run that can tell me this?
Fear is the mind killer.......
GameR the DIY iot gaming device that does more......
https://github.com/Duhjoker/GameR-Iot_ESP
GameR the DIY iot gaming device that does more......
https://github.com/Duhjoker/GameR-Iot_ESP
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Re: EZSBC esp32 dev board spi pins?
Doesn't the maker of these boards release the schematics and/or pinouts of the thing?
Re: EZSBC esp32 dev board spi pins?
Gpio# are labeled. Once you have that you tell the spi driver what pins you want and it uses gpio MUX/matrix to move spi functions to those pins. Other considerations are input only pins 34-39, flash pins 6-11, and strapping pins. Check pin list document.
Re: EZSBC esp32 dev board spi pins?
Ok how do I tell the spi driver what pins I want to use?
Fear is the mind killer.......
GameR the DIY iot gaming device that does more......
https://github.com/Duhjoker/GameR-Iot_ESP
GameR the DIY iot gaming device that does more......
https://github.com/Duhjoker/GameR-Iot_ESP
Re: EZSBC esp32 dev board spi pins?
It depends on what driver you are using. Maybe you want to check https://github.com/search?q=esp32+ili93 ... positories
Re: EZSBC esp32 dev board spi pins?
I'm using the standard adafruit drivers that have been updated to use ESP32, my own library made using the best optimizations I could find with added ESP32 support.
On the links to the drivers you listed..... Are these for using the sdk or IDF or are they for arduino? My current work uses all arduino for the programming.
On the links to the drivers you listed..... Are these for using the sdk or IDF or are they for arduino? My current work uses all arduino for the programming.
Fear is the mind killer.......
GameR the DIY iot gaming device that does more......
https://github.com/Duhjoker/GameR-Iot_ESP
GameR the DIY iot gaming device that does more......
https://github.com/Duhjoker/GameR-Iot_ESP
Re: EZSBC esp32 dev board spi pins?
Thanks for the links!!! The speed at which these drivers pass spi is incredible and its not done.
Only problem was none of the examples listed have use for using it in the arduino ide. I need a .ino file or know how use the libraries with the idf or whatever. What out of all rhe stuff i downloaded is the program to use the esp32 native enviroment like gui or arduinos ide.
Only problem was none of the examples listed have use for using it in the arduino ide. I need a .ino file or know how use the libraries with the idf or whatever. What out of all rhe stuff i downloaded is the program to use the esp32 native enviroment like gui or arduinos ide.
Fear is the mind killer.......
GameR the DIY iot gaming device that does more......
https://github.com/Duhjoker/GameR-Iot_ESP
GameR the DIY iot gaming device that does more......
https://github.com/Duhjoker/GameR-Iot_ESP
Re: EZSBC esp32 dev board spi pins?
Ok all the examples i can find use this pinout for the esp32.........
I tested my screen on my teensy before trying to use it with the esp32 to make sure everything works properly.
But when ever i compile one of the ili9341 libraries found in the esp32 repsitory, the esp32 lights up its lil blue led but nothing on the screen.
Ive even tried a library by kurtE and nothing.
https://github.com/search?q=esp32+ili93 ... positories
I tested my screen on my teensy before trying to use it with the esp32 to make sure everything works properly.
But when ever i compile one of the ili9341 libraries found in the esp32 repsitory, the esp32 lights up its lil blue led but nothing on the screen.
Ive even tried a library by kurtE and nothing.
https://github.com/search?q=esp32+ili93 ... positories
Code: Select all
/***************************************************
This is our GFX example for the Adafruit ILI9341 Breakout and Shield
----> http://www.adafruit.com/products/1651
Check out the links above for our tutorials and wiring diagrams
These displays use SPI to communicate, 4 or 5 pins are required to
interface (RST is optional)
Adafruit invests time and resources providing this open source code,
please support Adafruit and open-source hardware by purchasing
products from Adafruit!
Written by Limor Fried/Ladyada for Adafruit Industries.
MIT license, all text above must be included in any redistribution
****************************************************/
#include "SPI.h"
//#include "Adafruit_GFX.h"
#include "ILI9341_ESP32.h"
// For the Adafruit shield, these are the default.
#define TFT_DC 9
#define TFT_CS 10
///esp
#define TFT_SCK 18
#define TFT_MISO 19
#define TFT_MOSI 23
#define TFT_DC 5
#define TFT_CS 22
#define TFT_RST 17
// Use hardware SPI (on Uno, #13, #12, #11) and the above for CS/DC
//ILI9341_ESP32 tft = ILI9341_ESP32(TFT_CS, TFT_DC);
// If using the breakout, change pins as desired
ILI9341_ESP32 tft = ILI9341_ESP32(TFT_CS, TFT_DC, TFT_MOSI, TFT_SCK, TFT_RST, TFT_MISO);
void setup() {
Serial.begin(9600);
Serial.println("ILI9341 Test!");
// tft.useFrameBuffer()
tft.begin();
// read diagnostics (optional but can help debug problems)
uint8_t x = tft.readcommand8(ILI9341_RDMODE);
Serial.print("Display Power Mode: 0x"); Serial.println(x, HEX);
x = tft.readcommand8(ILI9341_RDMADCTL);
Serial.print("MADCTL Mode: 0x"); Serial.println(x, HEX);
x = tft.readcommand8(ILI9341_RDPIXFMT);
Serial.print("Pixel Format: 0x"); Serial.println(x, HEX);
x = tft.readcommand8(ILI9341_RDIMGFMT);
Serial.print("Image Format: 0x"); Serial.println(x, HEX);
x = tft.readcommand8(ILI9341_RDSELFDIAG);
Serial.print("Self Diagnostic: 0x"); Serial.println(x, HEX);
Serial.println(F("Benchmark Time (microseconds)"));
delay(10);
Serial.print(F("Screen fill "));
Serial.println(testFillScreen());
delay(500);
Serial.print(F("Text "));
Serial.println(testText());
delay(3000);
Serial.print(F("Lines "));
Serial.println(testLines(ILI9341_CYAN));
delay(500);
Serial.print(F("Horiz/Vert Lines "));
Serial.println(testFastLines(ILI9341_RED, ILI9341_BLUE));
delay(500);
Serial.print(F("Rectangles (outline) "));
Serial.println(testRects(ILI9341_GREEN));
delay(500);
Serial.print(F("Rectangles (filled) "));
Serial.println(testFilledRects(ILI9341_YELLOW, ILI9341_MAGENTA));
delay(500);
Serial.print(F("Circles (filled) "));
Serial.println(testFilledCircles(10, ILI9341_MAGENTA));
Serial.print(F("Circles (outline) "));
Serial.println(testCircles(10, ILI9341_WHITE));
delay(500);
Serial.print(F("Triangles (outline) "));
Serial.println(testTriangles());
delay(500);
Serial.print(F("Triangles (filled) "));
Serial.println(testFilledTriangles());
delay(500);
Serial.print(F("Rounded rects (outline) "));
Serial.println(testRoundRects());
delay(500);
Serial.print(F("Rounded rects (filled) "));
Serial.println(testFilledRoundRects());
delay(500);
Serial.println(F("Done!"));
}
void loop(void) {
for(uint8_t rotation=0; rotation<4; rotation++) {
tft.setRotation(rotation);
testText();
delay(1000);
}
}
unsigned long testFillScreen() {
unsigned long start = micros();
tft.fillScreen(ILI9341_BLACK);
yield();
tft.fillScreen(ILI9341_RED);
yield();
tft.fillScreen(ILI9341_GREEN);
yield();
tft.fillScreen(ILI9341_BLUE);
yield();
tft.fillScreen(ILI9341_BLACK);
yield();
return micros() - start;
}
unsigned long testText() {
tft.fillScreen(ILI9341_BLACK);
unsigned long start = micros();
tft.setCursor(0, 0);
tft.setTextColor(ILI9341_WHITE); tft.setTextSize(1);
tft.println("Hello World!");
tft.setTextColor(ILI9341_YELLOW); tft.setTextSize(2);
tft.println(1234.56);
tft.setTextColor(ILI9341_RED); tft.setTextSize(3);
tft.println(0xDEADBEEF, HEX);
tft.println();
tft.setTextColor(ILI9341_GREEN);
tft.setTextSize(5);
tft.println("Groop");
tft.setTextSize(2);
tft.println("I implore thee,");
tft.setTextSize(1);
tft.println("my foonting turlingdromes.");
tft.println("And hooptiously drangle me");
tft.println("with crinkly bindlewurdles,");
tft.println("Or I will rend thee");
tft.println("in the gobberwarts");
tft.println("with my blurglecruncheon,");
tft.println("see if I don't!");
return micros() - start;
}
unsigned long testLines(uint16_t color) {
unsigned long start, t;
int x1, y1, x2, y2,
w = tft.width(),
h = tft.height();
tft.fillScreen(ILI9341_BLACK);
yield();
x1 = y1 = 0;
y2 = h - 1;
start = micros();
for(x2=0; x2<w; x2+=6) tft.drawLine(x1, y1, x2, y2, color);
x2 = w - 1;
for(y2=0; y2<h; y2+=6) tft.drawLine(x1, y1, x2, y2, color);
t = micros() - start; // fillScreen doesn't count against timing
yield();
tft.fillScreen(ILI9341_BLACK);
yield();
x1 = w - 1;
y1 = 0;
y2 = h - 1;
start = micros();
for(x2=0; x2<w; x2+=6) tft.drawLine(x1, y1, x2, y2, color);
x2 = 0;
for(y2=0; y2<h; y2+=6) tft.drawLine(x1, y1, x2, y2, color);
t += micros() - start;
yield();
tft.fillScreen(ILI9341_BLACK);
yield();
x1 = 0;
y1 = h - 1;
y2 = 0;
start = micros();
for(x2=0; x2<w; x2+=6) tft.drawLine(x1, y1, x2, y2, color);
x2 = w - 1;
for(y2=0; y2<h; y2+=6) tft.drawLine(x1, y1, x2, y2, color);
t += micros() - start;
yield();
tft.fillScreen(ILI9341_BLACK);
yield();
x1 = w - 1;
y1 = h - 1;
y2 = 0;
start = micros();
for(x2=0; x2<w; x2+=6) tft.drawLine(x1, y1, x2, y2, color);
x2 = 0;
for(y2=0; y2<h; y2+=6) tft.drawLine(x1, y1, x2, y2, color);
yield();
return micros() - start;
}
unsigned long testFastLines(uint16_t color1, uint16_t color2) {
unsigned long start;
int x, y, w = tft.width(), h = tft.height();
tft.fillScreen(ILI9341_BLACK);
start = micros();
for(y=0; y<h; y+=5) tft.drawFastHLine(0, y, w, color1);
for(x=0; x<w; x+=5) tft.drawFastVLine(x, 0, h, color2);
return micros() - start;
}
unsigned long testRects(uint16_t color) {
unsigned long start;
int n, i, i2,
cx = tft.width() / 2,
cy = tft.height() / 2;
tft.fillScreen(ILI9341_BLACK);
n = min(tft.width(), tft.height());
start = micros();
for(i=2; i<n; i+=6) {
i2 = i / 2;
tft.drawRect(cx-i2, cy-i2, i, i, color);
}
return micros() - start;
}
unsigned long testFilledRects(uint16_t color1, uint16_t color2) {
unsigned long start, t = 0;
int n, i, i2,
cx = tft.width() / 2 - 1,
cy = tft.height() / 2 - 1;
tft.fillScreen(ILI9341_BLACK);
n = min(tft.width(), tft.height());
for(i=n; i>0; i-=6) {
i2 = i / 2;
start = micros();
tft.fillRect(cx-i2, cy-i2, i, i, color1);
t += micros() - start;
// Outlines are not included in timing results
tft.drawRect(cx-i2, cy-i2, i, i, color2);
yield();
}
return t;
}
unsigned long testFilledCircles(uint8_t radius, uint16_t color) {
unsigned long start;
int x, y, w = tft.width(), h = tft.height(), r2 = radius * 2;
tft.fillScreen(ILI9341_BLACK);
start = micros();
for(x=radius; x<w; x+=r2) {
for(y=radius; y<h; y+=r2) {
tft.fillCircle(x, y, radius, color);
}
}
return micros() - start;
}
unsigned long testCircles(uint8_t radius, uint16_t color) {
unsigned long start;
int x, y, r2 = radius * 2,
w = tft.width() + radius,
h = tft.height() + radius;
// Screen is not cleared for this one -- this is
// intentional and does not affect the reported time.
start = micros();
for(x=0; x<w; x+=r2) {
for(y=0; y<h; y+=r2) {
tft.drawCircle(x, y, radius, color);
}
}
return micros() - start;
}
unsigned long testTriangles() {
unsigned long start;
int n, i, cx = tft.width() / 2 - 1,
cy = tft.height() / 2 - 1;
tft.fillScreen(ILI9341_BLACK);
n = min(cx, cy);
start = micros();
for(i=0; i<n; i+=5) {
tft.drawTriangle(
cx , cy - i, // peak
cx - i, cy + i, // bottom left
cx + i, cy + i, // bottom right
tft.color565(i, i, i));
}
return micros() - start;
}
unsigned long testFilledTriangles() {
unsigned long start, t = 0;
int i, cx = tft.width() / 2 - 1,
cy = tft.height() / 2 - 1;
tft.fillScreen(ILI9341_BLACK);
start = micros();
for(i=min(cx,cy); i>10; i-=5) {
start = micros();
tft.fillTriangle(cx, cy - i, cx - i, cy + i, cx + i, cy + i,
tft.color565(0, i*10, i*10));
t += micros() - start;
tft.drawTriangle(cx, cy - i, cx - i, cy + i, cx + i, cy + i,
tft.color565(i*10, i*10, 0));
yield();
}
return t;
}
unsigned long testRoundRects() {
unsigned long start;
int w, i, i2,
cx = tft.width() / 2 - 1,
cy = tft.height() / 2 - 1;
tft.fillScreen(ILI9341_BLACK);
w = min(tft.width(), tft.height());
start = micros();
for(i=0; i<w; i+=6) {
i2 = i / 2;
tft.drawRoundRect(cx-i2, cy-i2, i, i, i/8, tft.color565(i, 0, 0));
}
return micros() - start;
}
unsigned long testFilledRoundRects() {
unsigned long start;
int i, i2,
cx = tft.width() / 2 - 1,
cy = tft.height() / 2 - 1;
tft.fillScreen(ILI9341_BLACK);
start = micros();
for(i=min(tft.width(), tft.height()); i>20; i-=6) {
i2 = i / 2;
tft.fillRoundRect(cx-i2, cy-i2, i, i, i/8, tft.color565(0, i, 0));
yield();
}
return micros() - start;
}
Fear is the mind killer.......
GameR the DIY iot gaming device that does more......
https://github.com/Duhjoker/GameR-Iot_ESP
GameR the DIY iot gaming device that does more......
https://github.com/Duhjoker/GameR-Iot_ESP
Re: EZSBC esp32 dev board spi pins?
Can I please get some support. I can't get it to do anything but program and I have no idea if that's working.
Fear is the mind killer.......
GameR the DIY iot gaming device that does more......
https://github.com/Duhjoker/GameR-Iot_ESP
GameR the DIY iot gaming device that does more......
https://github.com/Duhjoker/GameR-Iot_ESP
Re: EZSBC esp32 dev board spi pins?
Hello??? Is this for support of esp32 devboards? Kind of don't understand hats going on. Looks like I'm just gonna have to stay with my teensy. It's a shame though these processors are supposed to awesome but with out support its just a waste of time and money.
Fear is the mind killer.......
GameR the DIY iot gaming device that does more......
https://github.com/Duhjoker/GameR-Iot_ESP
GameR the DIY iot gaming device that does more......
https://github.com/Duhjoker/GameR-Iot_ESP
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