ESP32 mesh geometry - linear extent
Posted: Thu Jul 18, 2019 12:26 pm
Hi, i would like to create a single mesh in a very long corridor for sectioned light control. How far i can go with a "linear" arrangement ? as i understand if i nominate the root node to be one node in the center of the corridor then i can have half the hops from root to leaves (one parent branch to one end of the corridor while a second parent branch to the other end).
for e.g. what if that corridor is 1500 meter ? then expecting 10m between lights (nodes) its a 150node mesh / halved at the middle ca. 75 nodes (layers) on each 2 "limbs" root to leaf. is it manageable with simple esp32 moduls?
somewhere i've read 6 layers max recommended due to on-board memory limitations (to hold mesh maps /tables ?) but the protocol itself could handle much more.
for e.g. what if that corridor is 1500 meter ? then expecting 10m between lights (nodes) its a 150node mesh / halved at the middle ca. 75 nodes (layers) on each 2 "limbs" root to leaf. is it manageable with simple esp32 moduls?
somewhere i've read 6 layers max recommended due to on-board memory limitations (to hold mesh maps /tables ?) but the protocol itself could handle much more.