ADF's esp_audio player heap fragmentation

quenolio
Posts: 3
Joined: Mon Nov 02, 2020 8:34 am

ADF's esp_audio player heap fragmentation

Postby quenolio » Tue Mar 23, 2021 10:41 am

Hi there!

I have a question about ADF's built-in audio player. Does using it with many stream sources (and sample rates) may cause heap fragmentation in long time running application? In my application I have HTTP, Flash and A2DP stream and I noticed that in peak RAM usage there is only free 15kB (in internal RAM) - before peak usage there is about 60/70kB free internal RAM. Audio player is set in ESP_AUDIO_PREFER_MEM mode.

Thanks for all replies!

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