#include <BLEDevice.h>
#include <BLEServer.h>
#include <BLEUtils.h>
#include <BLE2902.h>
BLECharacteristic *pCharacteristic;
bool deviceConnected = false;
#define SERVICE_UUID "6E400001-B5A3-F393-E0A9-E50E24DCCA9E"
#define CHARACTERISTIC_UUID_RX "6E400002-B5A3-F393-E0A9-E50E24DCCA9E"
#define CHARACTERISTIC_UUID_TX "6E400003-B5A3-F393-E0A9-E50E24DCCA9E"
class MyServerCallbacks: public BLEServerCallbacks {
void onConnect(BLEServer* pServer) {
deviceConnected = true;
};
void onDisconnect(BLEServer* pServer) {
deviceConnected = false;
}
};
class MyCallbacks: public BLECharacteristicCallbacks {
void onWrite(BLECharacteristic *pCharacteristic) {
std::string rxValue = pCharacteristic->getValue();
if (rxValue.length() > 0) {
Serial.println("*********");
Serial.print("Received Value: ");
for (int i = 0; i < rxValue.length(); i++) {
Serial.print(rxValue);
}
Serial.println();
}
}
};
void setup() {
Serial.begin(115200);
BLEDevice::init("ESP32 UART Test");
BLEServer *pServer = BLEDevice::createServer();
pServer->setCallbacks(new MyServerCallbacks());
BLEService *pService = pServer->createService(SERVICE_UUID);
pCharacteristic = pService->createCharacteristic(
CHARACTERISTIC_UUID_TX,
BLECharacteristic::PROPERTY_NOTIFY
);
pCharacteristic->addDescriptor(new BLE2902());
BLECharacteristic *pCharacteristic = pService->createCharacteristic(
CHARACTERISTIC_UUID_RX,
BLECharacteristic::PROPERTY_WRITE
);
pCharacteristic->setCallbacks(new MyCallbacks());
pService->start();
pServer->getAdvertising()->start();
}
void loop() {
if (deviceConnected) {
}
delay(1000);
}
Esp32 ble. When the connection is lost, it does not connect again, I need to reset it. Can you help me with this?
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- Posts: 1
- Joined: Fri Mar 11, 2022 2:10 am
Re: Esp32 ble. When the connection is lost, it does not connect again, I need to reset it. Can you help me with this?
hello I am having the same problem, the android app get connected fine to the BLE but after a time it lost the connection and there is no way to get connection again.
I had tried a lot of things, the only one that works is the reboot.
do you have solution to this problem?
regards,
jacobo
I had tried a lot of things, the only one that works is the reboot.
do you have solution to this problem?
regards,
jacobo
Re: Esp32 ble. When the connection is lost, it does not connect again, I need to reset it. Can you help me with this?
I disconnected connect to the ESP32 from my phone a few times. Nothing wrong with connectivity
You mean a period of time exactly how long does it take to cause this problem?
Arduino example:
You mean a period of time exactly how long does it take to cause this problem?
Arduino example:
Code: Select all
/*
Video: https://www.youtube.com/watch?v=oCMOYS71NIU
Based on Neil Kolban example for IDF: https://github.com/nkolban/esp32-snippets/blob/master/cpp_utils/tests/BLE%20Tests/SampleNotify.cpp
Ported to Arduino ESP32 by Evandro Copercini
Create a BLE server that, once we receive a connection, will send periodic notifications.
The service advertises itself as: 6E400001-B5A3-F393-E0A9-E50E24DCCA9E
Has a characteristic of: 6E400002-B5A3-F393-E0A9-E50E24DCCA9E - used for receiving data with "WRITE"
Has a characteristic of: 6E400003-B5A3-F393-E0A9-E50E24DCCA9E - used to send data with "NOTIFY"
The design of creating the BLE server is:
1. Create a BLE Server
2. Create a BLE Service
3. Create a BLE Characteristic on the Service
4. Create a BLE Descriptor on the characteristic
5. Start the service.
6. Start advertising.
In this example rxValue is the data received (only accessible inside that function).
And txValue is the data to be sent, in this example just a byte incremented every second.
*/
#include <BLEDevice.h>
#include <BLEServer.h>
#include <BLEUtils.h>
#include <BLE2902.h>
BLEServer *pServer = NULL;
BLECharacteristic * pTxCharacteristic;
bool deviceConnected = false;
bool oldDeviceConnected = false;
uint8_t txValue = 0;
// See the following for generating UUIDs:
// https://www.uuidgenerator.net/
#define SERVICE_UUID "6E400001-B5A3-F393-E0A9-E50E24DCCA9E" // UART service UUID
#define CHARACTERISTIC_UUID_RX "6E400002-B5A3-F393-E0A9-E50E24DCCA9E"
#define CHARACTERISTIC_UUID_TX "6E400003-B5A3-F393-E0A9-E50E24DCCA9E"
class MyServerCallbacks: public BLEServerCallbacks {
void onConnect(BLEServer* pServer) {
deviceConnected = true;
};
void onDisconnect(BLEServer* pServer) {
deviceConnected = false;
}
};
class MyCallbacks: public BLECharacteristicCallbacks {
void onWrite(BLECharacteristic *pCharacteristic) {
std::string rxValue = pCharacteristic->getValue();
if (rxValue.length() > 0) {
Serial.println("*********");
Serial.print("Received Value: ");
for (int i = 0; i < rxValue.length(); i++)
Serial.print(rxValue[i]);
Serial.println();
Serial.println("*********");
}
}
};
void setup() {
Serial.begin(115200);
// Create the BLE Device
BLEDevice::init("UART Service");
// Create the BLE Server
pServer = BLEDevice::createServer();
pServer->setCallbacks(new MyServerCallbacks());
// Create the BLE Service
BLEService *pService = pServer->createService(SERVICE_UUID);
// Create a BLE Characteristic
pTxCharacteristic = pService->createCharacteristic(
CHARACTERISTIC_UUID_TX,
BLECharacteristic::PROPERTY_NOTIFY
);
pTxCharacteristic->addDescriptor(new BLE2902());
BLECharacteristic * pRxCharacteristic = pService->createCharacteristic(
CHARACTERISTIC_UUID_RX,
BLECharacteristic::PROPERTY_WRITE
);
pRxCharacteristic->setCallbacks(new MyCallbacks());
// Start the service
pService->start();
// Start advertising
pServer->getAdvertising()->start();
Serial.println("Waiting a client connection to notify...");
}
void loop() {
if (deviceConnected) {
pTxCharacteristic->setValue(&txValue, 1);
pTxCharacteristic->notify();
txValue++;
delay(10); // bluetooth stack will go into congestion, if too many packets are sent
}
// disconnecting
if (!deviceConnected && oldDeviceConnected) {
delay(500); // give the bluetooth stack the chance to get things ready
pServer->startAdvertising(); // restart advertising
Serial.println("start advertising");
oldDeviceConnected = deviceConnected;
}
// connecting
if (deviceConnected && !oldDeviceConnected) {
// do stuff here on connecting
oldDeviceConnected = deviceConnected;
}
}
Re: Esp32 ble. When the connection is lost, it does not connect again, I need to reset it. Can you help me with this?
https://docs.espressif.com/projects/esp ... p_restartv
Software reset:
Note, however, that most peripherals will not be restarted by esp_restart() and will continue running behind them.
To perform software reset of the chip, esp_restart() function is provided. When the function is called, execution of the program will stop, both CPUs will be reset, application will be loaded by the bootloader and started again.
Additionally, esp_register_shutdown_handler() function is provided to register a routine which needs to be called prior to restart (when done by esp_restart()). This is similar to the functionality of atexit POSIX function.
Just resetting a few peripheral devices
periph_module_reset()
Software reset:
Note, however, that most peripherals will not be restarted by esp_restart() and will continue running behind them.
To perform software reset of the chip, esp_restart() function is provided. When the function is called, execution of the program will stop, both CPUs will be reset, application will be loaded by the bootloader and started again.
Additionally, esp_register_shutdown_handler() function is provided to register a routine which needs to be called prior to restart (when done by esp_restart()). This is similar to the functionality of atexit POSIX function.
Just resetting a few peripheral devices
periph_module_reset()
Re: Esp32 ble. When the connection is lost, it does not connect again, I need to reset it. Can you help me with this?
The BLE advertise process is stopped on device connect, it has to be restarted after disconnect using a callback:
and server callback can be set like this:
Code: Select all
class MyServerCallbacks : public BLEServerCallbacks
{
void onConnect(BLEServer *pServer)
{
deviceConnected = true;
Serial.println("BLE device connected");
};
void onDisconnect(BLEServer *pServer)
{
deviceConnected = false;
Serial.println("BLE device disconnected");
pServer->getAdvertising()->start();
}
};
Code: Select all
BLEServer *pServer = BLEDevice::createServer();
pServer->setCallbacks(new MyServerCallbacks());
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