Esp32 ble. When the connection is lost, it does not connect again, I need to reset it. Can you help me with this?

kelleci
Posts: 1
Joined: Sun May 23, 2021 9:56 am

Esp32 ble. When the connection is lost, it does not connect again, I need to reset it. Can you help me with this?

Postby kelleci » Sun May 23, 2021 10:10 am

#include <BLEDevice.h>
#include <BLEServer.h>
#include <BLEUtils.h>
#include <BLE2902.h>

BLECharacteristic *pCharacteristic;
bool deviceConnected = false;



#define SERVICE_UUID "6E400001-B5A3-F393-E0A9-E50E24DCCA9E"
#define CHARACTERISTIC_UUID_RX "6E400002-B5A3-F393-E0A9-E50E24DCCA9E"
#define CHARACTERISTIC_UUID_TX "6E400003-B5A3-F393-E0A9-E50E24DCCA9E"

class MyServerCallbacks: public BLEServerCallbacks {
void onConnect(BLEServer* pServer) {
deviceConnected = true;
};

void onDisconnect(BLEServer* pServer) {
deviceConnected = false;
}
};

class MyCallbacks: public BLECharacteristicCallbacks {
void onWrite(BLECharacteristic *pCharacteristic) {
std::string rxValue = pCharacteristic->getValue();

if (rxValue.length() > 0) {
Serial.println("*********");
Serial.print("Received Value: ");

for (int i = 0; i < rxValue.length(); i++) {
Serial.print(rxValue);
}

Serial.println();
}
}
};

void setup() {
Serial.begin(115200);

BLEDevice::init("ESP32 UART Test");


BLEServer *pServer = BLEDevice::createServer();
pServer->setCallbacks(new MyServerCallbacks());


BLEService *pService = pServer->createService(SERVICE_UUID);


pCharacteristic = pService->createCharacteristic(
CHARACTERISTIC_UUID_TX,
BLECharacteristic::PROPERTY_NOTIFY
);

pCharacteristic->addDescriptor(new BLE2902());

BLECharacteristic *pCharacteristic = pService->createCharacteristic(
CHARACTERISTIC_UUID_RX,
BLECharacteristic::PROPERTY_WRITE
);

pCharacteristic->setCallbacks(new MyCallbacks());

pService->start();

pServer->getAdvertising()->start();

}

void loop() {
if (deviceConnected) {

}
delay(1000);
}

jacobolisbona
Posts: 1
Joined: Fri Mar 11, 2022 2:10 am

Re: Esp32 ble. When the connection is lost, it does not connect again, I need to reset it. Can you help me with this?

Postby jacobolisbona » Fri Mar 11, 2022 2:27 am

hello I am having the same problem, the android app get connected fine to the BLE but after a time it lost the connection and there is no way to get connection again.
I had tried a lot of things, the only one that works is the reboot.

do you have solution to this problem?

regards,

jacobo

allrobot
Posts: 17
Joined: Wed Nov 03, 2021 7:15 am

Re: Esp32 ble. When the connection is lost, it does not connect again, I need to reset it. Can you help me with this?

Postby allrobot » Sat Mar 19, 2022 1:45 am

I disconnected connect to the ESP32 from my phone a few times. Nothing wrong with connectivity

You mean a period of time exactly how long does it take to cause this problem?

Arduino example:

Code: Select all

/*
    Video: https://www.youtube.com/watch?v=oCMOYS71NIU
    Based on Neil Kolban example for IDF: https://github.com/nkolban/esp32-snippets/blob/master/cpp_utils/tests/BLE%20Tests/SampleNotify.cpp
    Ported to Arduino ESP32 by Evandro Copercini

   Create a BLE server that, once we receive a connection, will send periodic notifications.
   The service advertises itself as: 6E400001-B5A3-F393-E0A9-E50E24DCCA9E
   Has a characteristic of: 6E400002-B5A3-F393-E0A9-E50E24DCCA9E - used for receiving data with "WRITE" 
   Has a characteristic of: 6E400003-B5A3-F393-E0A9-E50E24DCCA9E - used to send data with  "NOTIFY"

   The design of creating the BLE server is:
   1. Create a BLE Server
   2. Create a BLE Service
   3. Create a BLE Characteristic on the Service
   4. Create a BLE Descriptor on the characteristic
   5. Start the service.
   6. Start advertising.

   In this example rxValue is the data received (only accessible inside that function).
   And txValue is the data to be sent, in this example just a byte incremented every second. 
*/
#include <BLEDevice.h>
#include <BLEServer.h>
#include <BLEUtils.h>
#include <BLE2902.h>

BLEServer *pServer = NULL;
BLECharacteristic * pTxCharacteristic;
bool deviceConnected = false;
bool oldDeviceConnected = false;
uint8_t txValue = 0;

// See the following for generating UUIDs:
// https://www.uuidgenerator.net/

#define SERVICE_UUID           "6E400001-B5A3-F393-E0A9-E50E24DCCA9E" // UART service UUID
#define CHARACTERISTIC_UUID_RX "6E400002-B5A3-F393-E0A9-E50E24DCCA9E"
#define CHARACTERISTIC_UUID_TX "6E400003-B5A3-F393-E0A9-E50E24DCCA9E"


class MyServerCallbacks: public BLEServerCallbacks {
    void onConnect(BLEServer* pServer) {
      deviceConnected = true;
    };

    void onDisconnect(BLEServer* pServer) {
      deviceConnected = false;
    }
};

class MyCallbacks: public BLECharacteristicCallbacks {
    void onWrite(BLECharacteristic *pCharacteristic) {
      std::string rxValue = pCharacteristic->getValue();

      if (rxValue.length() > 0) {
        Serial.println("*********");
        Serial.print("Received Value: ");
        for (int i = 0; i < rxValue.length(); i++)
          Serial.print(rxValue[i]);

        Serial.println();
        Serial.println("*********");
      }
    }
};


void setup() {
  Serial.begin(115200);

  // Create the BLE Device
  BLEDevice::init("UART Service");

  // Create the BLE Server
  pServer = BLEDevice::createServer();
  pServer->setCallbacks(new MyServerCallbacks());

  // Create the BLE Service
  BLEService *pService = pServer->createService(SERVICE_UUID);

  // Create a BLE Characteristic
  pTxCharacteristic = pService->createCharacteristic(
										CHARACTERISTIC_UUID_TX,
										BLECharacteristic::PROPERTY_NOTIFY
									);
                      
  pTxCharacteristic->addDescriptor(new BLE2902());

  BLECharacteristic * pRxCharacteristic = pService->createCharacteristic(
											 CHARACTERISTIC_UUID_RX,
											BLECharacteristic::PROPERTY_WRITE
										);

  pRxCharacteristic->setCallbacks(new MyCallbacks());

  // Start the service
  pService->start();

  // Start advertising
  pServer->getAdvertising()->start();
  Serial.println("Waiting a client connection to notify...");
}

void loop() {

    if (deviceConnected) {
        pTxCharacteristic->setValue(&txValue, 1);
        pTxCharacteristic->notify();
        txValue++;
		delay(10); // bluetooth stack will go into congestion, if too many packets are sent
	}

    // disconnecting
    if (!deviceConnected && oldDeviceConnected) {
        delay(500); // give the bluetooth stack the chance to get things ready
        pServer->startAdvertising(); // restart advertising
        Serial.println("start advertising");
        oldDeviceConnected = deviceConnected;
    }
    // connecting
    if (deviceConnected && !oldDeviceConnected) {
		// do stuff here on connecting
        oldDeviceConnected = deviceConnected;
    }
}

allrobot
Posts: 17
Joined: Wed Nov 03, 2021 7:15 am

Re: Esp32 ble. When the connection is lost, it does not connect again, I need to reset it. Can you help me with this?

Postby allrobot » Sat Mar 19, 2022 8:39 am

https://docs.espressif.com/projects/esp ... p_restartv

Software reset:

Note, however, that most peripherals will not be restarted by esp_restart() and will continue running behind them.

To perform software reset of the chip, esp_restart() function is provided. When the function is called, execution of the program will stop, both CPUs will be reset, application will be loaded by the bootloader and started again.

Additionally, esp_register_shutdown_handler() function is provided to register a routine which needs to be called prior to restart (when done by esp_restart()). This is similar to the functionality of atexit POSIX function.

Just resetting a few peripheral devices
periph_module_reset()

lukepasek
Posts: 1
Joined: Sat Jan 06, 2024 3:08 am

Re: Esp32 ble. When the connection is lost, it does not connect again, I need to reset it. Can you help me with this?

Postby lukepasek » Sat Jan 06, 2024 3:15 am

The BLE advertise process is stopped on device connect, it has to be restarted after disconnect using a callback:

Code: Select all

class MyServerCallbacks : public BLEServerCallbacks
{
  void onConnect(BLEServer *pServer)
  {
    deviceConnected = true;
    Serial.println("BLE device connected");
  };

  void onDisconnect(BLEServer *pServer)
  {
    deviceConnected = false;
    Serial.println("BLE device disconnected");
    pServer->getAdvertising()->start();
  }
};
and server callback can be set like this:

Code: Select all

  BLEServer *pServer = BLEDevice::createServer();
  pServer->setCallbacks(new MyServerCallbacks());

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