Hitting the AsyncUDP receive limit receiving 1472 bytes
Posted: Tue Sep 10, 2019 9:38 am
Is there any way to overcome this limit?
I read here in this forum that Arduino seems to have the UDP packet fragmentation support turned off.
If that's the case, is there any way to update this?
Or it will be better to use ESPAsyncUDP library?
Thanks in advance for your feedback
I read here in this forum that Arduino seems to have the UDP packet fragmentation support turned off.
If that's the case, is there any way to update this?
Or it will be better to use ESPAsyncUDP library?
Thanks in advance for your feedback