[solved] App hang up on nvs_flash_init()

shodan8192
Posts: 7
Joined: Sun Nov 06, 2016 6:08 pm

[solved] App hang up on nvs_flash_init()

Postby shodan8192 » Sun Nov 06, 2016 7:09 pm

I'm from Poland and this is my first post, so Hello Everyone ! :)

Thanks to rudi ;-) from this forum I have Nano32.
I'm using Platformio and i've managed to modify package https://github.com/platformio/platform-espressif32, for successfull built application (in this example it is 02_blink), against latest esp-idf (commit:abecab7).
The problem is that application hang up on nvs_flash_init() - function never return, the tail of verbose output is:

Code: Select all

...
D (390) boot: start: 0x400808e8
I (396) heap_alloc_caps: Initializing heap allocator:
I (404) heap_alloc_caps: Region 19: 3FFB4C14 len 0002B3EC tag 0
I (414) heap_alloc_caps: Region 25: 3FFE8000 len 00018000 tag 1
I (424) cpu_start: Pro cpu up.
I (429) cpu_start: Starting app cpu, entry point is 0x40080a48
I (0) cpu_start: App cpu up.
I (444) cpu_start: Pro cpu start user code
rtc v112 Sep 26 2016 22:32:10
XTAL 40M
I (481) cpu_start: Starting scheduler on PRO CPU.
I (43) cpu_start: Starting scheduler on APP CPU.
D (43) nvs: init start=6 count=3
sometimes with additional garbages.

If instead this code:

Code: Select all

nvs_flash_init();
system_init();
xTaskCreate(&blink_task, "blink_task", 512, NULL, 5, NULL);
I directly call

Code: Select all

blink_task(0);
it works as expected.

Exactly the same effect can be reproduced using MSYS2 environment from https://dl.espressif.com/dl/esp32_win32 ... 160816.zip and latest esp-idf, by set in menuconfig Optimization level to Release, which changes flag for compiler from -Og to -Os, but in Platformio changing this flag had no effect - app built in Platformio always hang on nvs_flash_init, so I think that optimization itself is not source of problem.

I'm not first-class programmer, rather semi-beginner :) and my guess can be totally wrong, but I think this problem can be related to memory mapping, wrong offset, misalign or overlap, maybe linker scripts need rework - don't know.
Maybe somebody can confirm this weird effect.

Best Regards
Last edited by shodan8192 on Fri Nov 11, 2016 11:28 am, edited 1 time in total.

User avatar
kolban
Posts: 1683
Joined: Mon Nov 16, 2015 4:43 pm
Location: Texas, USA

Re: App hang up on nvs_flash_init()

Postby kolban » Mon Nov 07, 2016 4:17 am

I think the first thing to see is if you have a "platformIO" issue or an ESP32 issue. I am assuming you have an Arduino Sketch. Have you tried building the Arduino sketch using the instructions for building Arduino sketches on an ESP32? How does that fare? If it doesn't work, then we have an ESP32 or ESP32/Arduino issue. If it works, then we have a "platformIO" recipe issue. Let's see if we can't pin it down a little further to which of those two possibilities it may be.
Free book on ESP32 available here: https://leanpub.com/kolban-ESP32

ESP_igrr
Posts: 2071
Joined: Tue Dec 01, 2015 8:37 am

Re: App hang up on nvs_flash_init()

Postby ESP_igrr » Mon Nov 07, 2016 6:33 am

Can you please post the full code to reproduce this?
If this is not possible, is there any chance that you use interrupt handlers in your code, and they are not marked with IRAM_ATTR?

shodan8192
Posts: 7
Joined: Sun Nov 06, 2016 6:08 pm

Re: App hang up on nvs_flash_init()

Postby shodan8192 » Mon Nov 07, 2016 8:17 am

@kolban :
i'm not using Arduino framework at all, and the problem exist also for msys2+esp-idf not only Platformio.

@ESP_igrr :
problem reveal even on simple 02_blink code from esp-idf examples.

ESP_igrr
Posts: 2071
Joined: Tue Dec 01, 2015 8:37 am

Re: App hang up on nvs_flash_init()

Postby ESP_igrr » Mon Nov 07, 2016 11:08 am

Okay, thanks for details. I am sorry i missed that you use "release" optimization level in your first post. It's clear now.

spi_flash driver has a bug which causes it to not work correctly in release mode.
You can work around this by adding 'volatile' qualifier in two lines in components/spi_flash/cache_utils.c, around line 41:

Code: Select all

static volatile bool s_flash_op_can_start = false;
static volatile bool s_flash_op_complete = false;

shodan8192
Posts: 7
Joined: Sun Nov 06, 2016 6:08 pm

Re: App hang up on nvs_flash_init()

Postby shodan8192 » Mon Nov 07, 2016 1:33 pm

Thank you, i will try this later.
I looked in the cache_utils.c and i see that those variables are used in spinlocks - why from the beginning are not marked as volatile to avoid stuck, caused by compiler optimization ?

ESP_igrr
Posts: 2071
Joined: Tue Dec 01, 2015 8:37 am

Re: App hang up on nvs_flash_init()

Postby ESP_igrr » Tue Nov 08, 2016 12:55 am

As I said, it's a bug :)

shodan8192
Posts: 7
Joined: Sun Nov 06, 2016 6:08 pm

Re: App hang up on nvs_flash_init()

Postby shodan8192 » Tue Nov 08, 2016 1:07 pm

ESP_igrr wrote: You can work around this by adding 'volatile' qualifier in two lines in components/spi_flash/cache_utils.c, around line 41:

Code: Select all

static volatile bool s_flash_op_can_start = false;
static volatile bool s_flash_op_complete = false;
Ok, it works for building in MSYS2, and Optimization level set to Release.

I still have problem when building in PlatformIO.
Unmodified 02_blink code works, but when i change for example line 36

Code: Select all

vTaskDelay(1000 / portTICK_RATE_MS)
to

Code: Select all

vTaskDelay(100 / portTICK_RATE_MS)
then app hangs. After more digging and LED debugging :) i found that app is waiting to obtain semaphore in ipc.c
ipc.c:52, function ipc_task

Code: Select all

xSemaphoreTake(s_ipc_sem[cpuid], portMAX_DELAY) <-- wait to obtain semaphore given in esp_ipc_call_and_wait
ipc.c:102, function esp_ipc_call_and_wait

Code: Select all

xSemaphoreGive(s_ipc_sem[cpu_id]); <-- semaphore given
xSemaphoreTake(s_ipc_ack, portMAX_DELAY); <-- wait to obtain ack semaphore that should be given in ipc_task but it never happen
esp_ipc_call_and_wait was called by esp_ipc_call(other_cpuid, &spi_flash_op_block_func, (void*) other_cpuid) from cache_utils.c:96

I have no idea why trivial change in code causing that effect, maybe somebody have a some hint.

ESP_igrr
Posts: 2071
Joined: Tue Dec 01, 2015 8:37 am

Re: App hang up on nvs_flash_init()

Postby ESP_igrr » Tue Nov 08, 2016 3:41 pm

Does the same issue happen in ESP-IDF, with optimization set to release, and delay changed to 100?

shodan8192
Posts: 7
Joined: Sun Nov 06, 2016 6:08 pm

Re: App hang up on nvs_flash_init()

Postby shodan8192 » Tue Nov 08, 2016 8:01 pm

ESP_igrr wrote:Does the same issue happen in ESP-IDF, with optimization set to release, and delay changed to 100?
No, in this case app run like it should - i don't get it. I supplied
pio_build.zip
(528.61 KiB) Downloaded 707 times
that contains buildlog from PlatformIO and generated .elf file, maybe i missed something and those files help find solution.

Who is online

Users browsing this forum: No registered users and 29 guests