Search found 4 matches

by barrerar
Thu Jun 02, 2022 3:58 pm
Forum: ESP-AT
Topic: ESP-32 TCP/IP server freezes when trying to send data to client out of range
Replies: 8
Views: 6462

Re: ESP-32 TCP/IP server freezes when trying to send data to client out of range

Hi Sun, I understand that your protocol probably have a number of retries to be performed if an ACK is not received from the Client. However, 90 s is a little high. That would be excellent if the maximum number of retries / retry times could be configured. As far as I understood, this cannot be conf...
by barrerar
Wed Jun 01, 2022 2:49 pm
Forum: ESP-AT
Topic: ESP-32 TCP/IP server freezes when trying to send data to client out of range
Replies: 8
Views: 6462

Re: ESP-32 TCP/IP server freezes when trying to send data to client out of range

Hi ESP_SUN, I have tried what you suggested. After setting the <so_sndtimeo> to 500 ms, I received the following answer from the module: +CIPTCPOPT:0,-1,0,500 +CIPTCPOPT:1,-1,0,500 +CIPTCPOPT:2,-1,0,500 +CIPTCPOPT:3,-1,0,500 +CIPTCPOPT:4,-1,0,500 OK However, after performing the same tests, the so_s...
by barrerar
Wed Jun 01, 2022 1:46 am
Forum: ESP-AT
Topic: ESP-32 TCP/IP server freezes when trying to send data to client out of range
Replies: 8
Views: 6462

Re: ESP-32 TCP/IP server freezes when trying to send data to client out of range

I am using the ESP-32 AT command set list to perform all the configurations. In order to send data i am using the AT+CIPSEND command. How can i configure a non-blocking socket using the AT command set?
by barrerar
Tue May 31, 2022 11:15 pm
Forum: ESP-AT
Topic: ESP-32 TCP/IP server freezes when trying to send data to client out of range
Replies: 8
Views: 6462

ESP-32 TCP/IP server freezes when trying to send data to client out of range

Good evening, I currently have an application where an ESP-32 is configured as a TCP/IP server, allowing multiple clients connections. The server is the only one sending data. Therefore, all the clients are only receiving information and not sending anything to the server. When a client connects, it...