Search found 22 matches
- Wed Sep 22, 2021 8:39 am
- Forum: Hardware
- Topic: Difference between ESP32-A1S and other modules?
- Replies: 1
- Views: 3378
Difference between ESP32-A1S and other modules?
Does the ESP32-A1S have any additional chips under the hood? It claims to have audio pins like "LINEINR", "LINEINL", "MIC1P" and "MIC1N". Are these pins just normal ADC pins? Is there anything else special about the ESP32-A1S compared to the ESP32-WROOM-32 or similar modules? https://ae01.alicdn.c...
- Mon Aug 19, 2019 10:00 am
- Forum: General Discussion
- Topic: Is the ESP32 affected by the KNOB vulnerability?
- Replies: 3
- Views: 5216
Is the ESP32 affected by the KNOB vulnerability?
To what extend is the ESP32 affected by the recently discovered KNOB vulnerability?
Can it be patched in software and if so what exactly has to be patched and how long will it take until patches are available?
Can it be patched in software and if so what exactly has to be patched and how long will it take until patches are available?
- Tue Aug 06, 2019 1:36 pm
- Forum: General Discussion
- Topic: BLE-only power consumption
- Replies: 21
- Views: 62174
Re: BLE-only power consumption
@Espressif I've been waiting for a year and you still haven't answered.
- Mon Aug 05, 2019 4:39 pm
- Forum: ESP32 Arduino
- Topic: Error during runtime after wrapping code in classes (Arduino IDE)
- Replies: 2
- Views: 4994
Re: Error during runtime after wrapping code in classes (Arduino IDE)
Oh, I wasn't aware that this wouldn't work. If I make the inputMouse property of BleConnectionStatus public and set it every time in BleMouse::taskServer like this: bleMouseInstance->connectionStatus->inputMouse = bleMouseInstance->inputMouse; it actually works. It just doesn't feel right. But thank...
- Mon Aug 05, 2019 12:12 pm
- Forum: ESP32 Arduino
- Topic: Error during runtime after wrapping code in classes (Arduino IDE)
- Replies: 2
- Views: 4994
Error during runtime after wrapping code in classes (Arduino IDE)
I am trying to write a Bluetooth LE Mouse library that works with the Arduino IDE. Initially I had this code which worked just fine: #include <BLEDevice.h> #include <BLEUtils.h> #include <BLEServer.h> #include "BLE2902.h" #include "BLEHIDDevice.h" #include "HIDTypes.h" #include "HIDKeyboardTypes.h" ...
- Tue Sep 26, 2017 9:09 pm
- Forum: General Discussion
- Topic: Espressif Response to BlueBorne Vulnerability?
- Replies: 7
- Views: 13027
Re: Espressif Response to BlueBorne Vulnerability?
This is taking too long. Our company just got rid of all ESP32 chips. We are not going to take the risk of compromising all of our products.
- Tue Oct 25, 2016 8:53 pm
- Forum: ESP-IDF
- Topic: Docker: Super easy compiling and flashing without installing the SDK and all the dependencies
- Replies: 7
- Views: 18489
Re: Docker: Super easy compiling and flashing without installing the SDK and all the dependencies
I see you're using Gitlab, yeah I must say I really fell in love with it's CI and CD systems when I used it in the past.
Are the SDKs compatible with gcc 5.2.0 yet?
Are the SDKs compatible with gcc 5.2.0 yet?
- Mon Oct 24, 2016 9:37 pm
- Forum: ESP-IDF
- Topic: Docker: Super easy compiling and flashing without installing the SDK and all the dependencies
- Replies: 7
- Views: 18489
Re: Docker: Super easy compiling and flashing without installing the SDK and all the dependencies
Well, since my docker image can be executed as if it was an executable file, it should be a fairly straight forward task for someone who knows Eclipse Che. But I haven't used that ide yet, so I don't know how this would work. But just to clarify: Generally speaking the ide and the project folder can...
- Mon Oct 24, 2016 7:57 pm
- Forum: ESP-IDF
- Topic: Docker: Super easy compiling and flashing without installing the SDK and all the dependencies
- Replies: 7
- Views: 18489
Docker: Super easy compiling and flashing without installing the SDK and all the dependencies
For those of you who don't know what Docker is: It allows you to automatically generate containers which are similar to a vm, but use way less resources and can be used like an executable. After you ran it, it simply resets, so you can't break anything. And the best thing: You don't have to install ...
- Wed Sep 21, 2016 10:00 am
- Forum: News
- Topic: NodeMCU development process for the ESP32
- Replies: 0
- Views: 11477