Search found 22 matches

by JustNopIt
Wed Sep 22, 2021 8:39 am
Forum: Hardware
Topic: Difference between ESP32-A1S and other modules?
Replies: 1
Views: 3378

Difference between ESP32-A1S and other modules?

Does the ESP32-A1S have any additional chips under the hood? It claims to have audio pins like "LINEINR", "LINEINL", "MIC1P" and "MIC1N". Are these pins just normal ADC pins? Is there anything else special about the ESP32-A1S compared to the ESP32­-WROOM­-32 or similar modules? https://ae01.alicdn.c...
by JustNopIt
Mon Aug 19, 2019 10:00 am
Forum: General Discussion
Topic: Is the ESP32 affected by the KNOB vulnerability?
Replies: 3
Views: 5216

Is the ESP32 affected by the KNOB vulnerability?

To what extend is the ESP32 affected by the recently discovered KNOB vulnerability?
Can it be patched in software and if so what exactly has to be patched and how long will it take until patches are available?
by JustNopIt
Tue Aug 06, 2019 1:36 pm
Forum: General Discussion
Topic: BLE-only power consumption
Replies: 21
Views: 62174

Re: BLE-only power consumption

@Espressif I've been waiting for a year and you still haven't answered.
by JustNopIt
Mon Aug 05, 2019 4:39 pm
Forum: ESP32 Arduino
Topic: Error during runtime after wrapping code in classes (Arduino IDE)
Replies: 2
Views: 4994

Re: Error during runtime after wrapping code in classes (Arduino IDE)

Oh, I wasn't aware that this wouldn't work. If I make the inputMouse property of BleConnectionStatus public and set it every time in BleMouse::taskServer like this: bleMouseInstance->connectionStatus->inputMouse = bleMouseInstance->inputMouse; it actually works. It just doesn't feel right. But thank...
by JustNopIt
Mon Aug 05, 2019 12:12 pm
Forum: ESP32 Arduino
Topic: Error during runtime after wrapping code in classes (Arduino IDE)
Replies: 2
Views: 4994

Error during runtime after wrapping code in classes (Arduino IDE)

I am trying to write a Bluetooth LE Mouse library that works with the Arduino IDE. Initially I had this code which worked just fine: #include <BLEDevice.h> #include <BLEUtils.h> #include <BLEServer.h> #include "BLE2902.h" #include "BLEHIDDevice.h" #include "HIDTypes.h" #include "HIDKeyboardTypes.h" ...
by JustNopIt
Tue Sep 26, 2017 9:09 pm
Forum: General Discussion
Topic: Espressif Response to BlueBorne Vulnerability?
Replies: 7
Views: 13027

Re: Espressif Response to BlueBorne Vulnerability?

This is taking too long. Our company just got rid of all ESP32 chips. We are not going to take the risk of compromising all of our products.
by JustNopIt
Tue Oct 25, 2016 8:53 pm
Forum: ESP-IDF
Topic: Docker: Super easy compiling and flashing without installing the SDK and all the dependencies
Replies: 7
Views: 18489

Re: Docker: Super easy compiling and flashing without installing the SDK and all the dependencies

I see you're using Gitlab, yeah I must say I really fell in love with it's CI and CD systems when I used it in the past. :D

Are the SDKs compatible with gcc 5.2.0 yet?
by JustNopIt
Mon Oct 24, 2016 9:37 pm
Forum: ESP-IDF
Topic: Docker: Super easy compiling and flashing without installing the SDK and all the dependencies
Replies: 7
Views: 18489

Re: Docker: Super easy compiling and flashing without installing the SDK and all the dependencies

Well, since my docker image can be executed as if it was an executable file, it should be a fairly straight forward task for someone who knows Eclipse Che. But I haven't used that ide yet, so I don't know how this would work. But just to clarify: Generally speaking the ide and the project folder can...
by JustNopIt
Mon Oct 24, 2016 7:57 pm
Forum: ESP-IDF
Topic: Docker: Super easy compiling and flashing without installing the SDK and all the dependencies
Replies: 7
Views: 18489

Docker: Super easy compiling and flashing without installing the SDK and all the dependencies

For those of you who don't know what Docker is: It allows you to automatically generate containers which are similar to a vm, but use way less resources and can be used like an executable. After you ran it, it simply resets, so you can't break anything. And the best thing: You don't have to install ...